

Two train stations within the main city work with each other. In that square I added a cargo airport and passenger airport, the train line stopping close, and passing into the rest of the city. I have a city that started from one square, not sure if it was a scenario I completed, and carried on, but anyway the first few squares are pretty packed, and then I add squares to connect an outside rail link. I'm having trouble trouble with not being able to connect a couple of train stations together.

I've been happy that my public transport has been around 10% of population, and that's without getting into footpaths, which Biffa seems very good at. I was watching one of Biffa Plays Indie games videos the other day, a fix the traffic vid, and someone had a lovely city, with obvious traffic problems, and their public transport was quite low. Shame, because there are a lot of other areas to move into. I've bought a few more areas to expand into, and have started to come up against the rivers starting to run dry of water, which may be a thing that stops me playing this map. I still don't understand why they seem reluctant to use a tram line in the road in front of a bus stop. Trying to understand why some bus stops get so many people waiting, and and how service the cims waiting, either by more buses, different routes or trams or monorail options. It is weird trying to work out why traffic suddenly changes, what I may have done to upset any balance there was, or what was a random change by the game. I went a bit close to losing a few times, but got it with 2 game weeks to spare.īecause it was an interesting map, I decided to carry on playing, and build the city up. The scenario was to get the traffic above 80%, population over 35k, and not go below 20k, in 200 game weeks. I started doing a scenario, a 'Vanilla' Fix the Traffic in Lakeside.

I have continued to play the game at a basic level, rather than stunning designs.
